The VENISE research team is structured as the following:
Interaction models for V&AR
This topic covers several types of problems, from the design of interactive paradigms (control of virtual navigations, sensorimotor rendering...), up to the development of intelligent systems for the multimodal supervision of immersive interactions, for individualized or collaborative experiments, in Virtual or Mixed Reality systems.
In this respect, the question of the task is ubiquitous, because we need to justify the added value of V&AR with respect to already prevalent HCI techniques. Cognitive issues such as Cybersickness, Immersion, Realism, Presence, User implication, and scene Affordance, are also recurrent focuses of our studies. Last but not the least, the perception incoherencies in immersive situations are especiallystudied, and the EVE system, the multi-sensorimotor and multiuser CAVE-like system we designed and that we manage from 2010 remains a unique worldwide environment for that. This topics is structured as the following:
- Interactive paradigms for Virtual Navigation
- Sensorimotor channels for 3D interactions
- Multimodal and Collaborative Immersion
- Mixed Reality and Teleoperation
Data models and simulation models in V&AR
This research topic aims at studying means of creating a continuum between the models underlying specific applications and the available platforms for the implementation of such applications in V&AR.We mainly work on three approaches : in-depth analysis of data structures (assumed to be massive and complex) to take full advantage of V&AR data rendering techniques, such as for Computer Fluid Dynamics and for Molecular Simulation and Docking - real-time algorithms to create realistic virtual simulations dedicated to V&AR, such as for simulation of Relativistic phenomena - conceiving dedicated models to have an advanced interface between a complex software application and a V&AR framework, such as VR-CAD integration for Design and Engineering. This topics is structured as the following:
- Molecular Simulation
- Explorations of CFD simulations
- Simulation of Physical phenomena inaccessible to direct experience
- Design, Engineering & Manufacturing
- Our main application fields are: Industries, Sciences (Physic, Biology, Cognitive and Social), Education and Training.