Architectures and Models for Interaction


The emergence in recent years of new classes of users, new software and hardware platforms and new interaction environments and contexts (mobility) has shifted our attention from static interaction situations to open and dynamic ones. Indeed, users of current computer systems are now mainly “ordinary people” who may need to interact with a digital system anywhere and at any time. They generally have only a limited knowledge of how their computers work, but they expect that their devices will learn to recognize and anticipate upon their on-going and constantly changing needs. This is the reason why the AMI group focuses on post-WIMP interaction paradigms where the hands on experience of the physical world is important, such as tangible user interfaces to manipulate physical objects, tactile surfaces, or 3D interactions. Besides, ambient environments and augmented reality spaces provide the designers of new interfaces with new modalities and new requirements, thus enriching the traditional issues in multimodal interfaces.

AMI is composed of people trained in various interaction modalities such as vision, tactile and haptic interaction as well as in multimodal interfaces that combines different modalities to achieve “natural” interaction. Because of this wide range of competencies, AMI cooperates widely, both inside LIMSI with other teams in both departments and externally, with industrial and academic partners, in both national and international research levels.


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Scientific report

LIMSI in numbers

8 Research Teams
100 Researchers
40 Technicians and Engineers
60 Doctoral Students
70 Trainees

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